03.12.2004, 12:51
Zitat:Im Laufe der Nacht ist wieder einmal ein weiteres grosses Update released worden. Betroffen vom Update sind zum einen alle Spiele, die auf der Source Engine laufen, zum anderen Half-Life 2 Deathmatch und das Source SDK im Speziellen:
# Half-Life 2: DeathmatchPlayers now play grenade throw animation and RPG fire animation
# Items and weapons punted from their original spawn position now return after x time has passed (sv_hl2mp_weapon_respawn_time, sv_hl2mp_item_respawn_time)
# Improved player crouch animations
# Source SDKIncluded support for making HL2DM maps
# Included sample source HL2DM map: dm_lockdown.vmf
# Added xwad, vtf2tga, and glview tools
# Fixed problems running vrad on certain machines
# Fixed bugs adding game configurations with long paths
# Improved detection of bad game paths
# Source EngineFixed server plugins not loading under Steam
# Fixed rcon kick failing
# Fixed UDP logging functions not working properly with quoted strings